Driving Simulation
B-Design3D creates highly detailed 3D environments for Advanced driver-assistance system (ADAS), Autonomous Vehicles (AV), Hardware-in-the-Loop (HIL) and Driver-in-the-Loop (DIL) simulation systems. For the past 25 years, are creating highly realistic 3D environments, with a perfect balance between realism and performance.
All of our Visual Databases are interactive, especially made for real-time rendering and compatible with the leading graphic engines like UnReal, Omniverse, Unity, OSG, Vega Prime etc.
Together with the 3D terrain database, we supply a Logical Database which describes road-network traffic rules. This database is used by the simulation system to create real-time traffic scenarios
Logical Description of Road Networks
Intersection Signalization, Signal Phases.
B-Design3D’ Databases support traffic rules logics including
traffic light phases such as Protected/Permitted Left and other variations.
Lidar Simulation, Semantic Segmentation
Each of our urban terrain databases can be further processed
to allow realtime simulation of various AV sensors
by any sensor simulation program.
Full Cities
We are offering two types of urban visual databases: (1) geo-specific and (2) geo-typical. Geo-specific urban environments are created with accurate geo-data ofby way of our proprietary automatic modeling tool: the Rapid Urban Modeler, or RUM. The urban visual databases created with RUM are made in ultrahigh resolution and are accurate and realistic representations of a modeled urban environment. Real windows, doors, facades, and sloped roofs are applied to all of the buildings. In geo-typical visual databases, all buildings are modeled in their correct locations, contain their correct contours, and are at accurate heights. The buildings’ facades are typical of a modeled environment, providing a credible, cost-effective 3D representation of a given urban area.