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Full Cities Simulation

Driving Simulation

Road Networks

Driving Simulation

Highly Detailed Environments For Road/ Rail/ Off-Road Driving 

Driving Simulation

B-Design3D creates highly detailed 3D environments for ADAS, AV, HIL and DIL simulation systems. For the past 25 years, are creating highly realistic 3D environments, with a perfect balance between realism and performance.

All of our Visual Databases are interactive, especially made for real-time rendering and compatible with the leading graphic engines like UnReal, Unity, OSG etc.

 

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Full Cities Simulation

Driving Simulation

Road Networks

Road Networks
 

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Together with the 3D terrain database, we supply a Logical Database which describes road-network traffic rules. This database is used by the simulation system to create real-time traffic scenarios 

 

Logical Description of Road Networks
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Intersection Signalization, Signal Phases.

B-Design3D’ Databases support traffic rules logics including

traffic light phases such as Protected Left and
other variations.

 

Lidar Simulation, Semantic Segmentation

Each of our urban terrain databases can be further processed

to allow realtime simulation of various AV sensors
by any sensor simulation program.

 

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Full Cities Simulation

Driving Simulation

Road Networks

URBAN

URBAN

Highly Realistic and Accurate

3D Urban Environments

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B-Design3D is a world leader in the creation of accurate and realistic 3D models of urban environments for real-time rendering. Our urban 3D environments are used worldwide in applications and systems for training, simulating, urban and architectural planning, command and control, Geographic Information Systems, and tourism.  

 

The urban visual simulation databases are interactive and contain comprehensive city plans of highly dense areas that allow operators/ trainees to navigate throughout the city’s surface in super-high resolution, realism and immersivity of the experience.

Urban

 

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Full Cities Simulation

Driving Simulation

Road Networks

Full Cities 

Rendered in Real-time

 

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Full Cities

We are offering two types of urban visual databases: (1) geo-specific and (2) geo-typical. Geo-specific urban environments are created with accurate geo-data ofby way of our proprietary automatic modeling tool: the Rapid Urban Modeler, or RUM. The urban visual databases created with RUM are made in ultrahigh resolution and are accurate and realistic representations of a modeled urban environment. Real windows, doors, facades, and sloped roofs are applied to all of the buildings. In geo-typical visual databases, all buildings are modeled in their correct locations, contain their correct contours, and are at accurate heights. The buildings’ facades are typical of a modeled environment, providing a credible, cost-effective 3D representation of a given urban area.

 

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